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ARIIQ WICAKSANA
technical artist
HELLO!
My name is Ariiq Wicaksana, a generalist game developer from Malang with a strong focus on tech art. I’m currently seeking industry opportunities to sharpen my skills and contribute to exciting game projects!
What I can do?

Rigging
Create skeleton for 2D/3D model so it can move.

Implementation
Implementing assets before they can work in the game.

Shaders
Build and utilize shaders to make materials.

Tools
Create custom tools for solid productivity boost. Helping artists, designers and developers to stay in the state of flow.

Pipeline
Manage Pipeline. Create clear channels, processes, and tools to help developers exchange files in easier and more organized ways.

Simulation
Simulate behaviors of materials and physics.
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